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Crimson Dawn / CDWN

  • Syndicate
  • Casual
  • Exclusive
  • Piracy
    Piracy
  • Smuggling
    Smuggling

Providing chaos to your local system



History

THE BIRTH

Crimson Dawn rose from the ashes what started as a 1 man army turn into a competent batch of fighters, pilots and drivers. Thriving in Stanton for a few years Crimson Dawn accumulated wealth on the down-low evading local law enforcement and gained UEC from various assassination hits. Members found themselves in prison a shortly after a botched job involving local security forces on the Planet Hurston In the Stanton System. These members were found recruiting new members within the* Khlesher Rehabilitation Facility* on Hurston’s moon Aberdeen. Prison security watched the inmates work on the mines, after a series of homicides found deep in the tunnels oxygen kiosk, the inmates were seen running back into the mess hall along with a large group of inmates. The Members of ALFA led an escape out of the facility with a large group of fugitives which fled the scene, the fugitives were last seen in the Crusader System on the security outpost Kareah after a confiscated contraband raid. Word has gone about that Crimson dawn are operating within the same system but little is to be heard of their activity, there has been a constant comm-array outages in the Yela system which is said to be the work of Crimson dawn and its associates. they are said top work within the corrupt stations within Stanton. Crimson Dawn posses a diligent group of soldiers and businessmen but lack numbers. Members treacle in but it is still a growing organisation. Crimson Dawn used to reside on the Moon of Yela Orbiting Crusader in the Stanton System but have moved due to traffic. Before there was a bustling Slam operation on the Moon of Yela at (REDACTED). they now inhabit a run down station named Grim Hex a gang run station from a mining operation that went south, not much has been seen of Crimson Dawn other than a few salvage operations until a recent spike in activity in the Pyro System around the planets* Monox* and Bloom. Seeing Surges in organised contraband cargo operations and hostile takeover on some settlements in the area,

Manifesto

Crimson Dawn specialises in syndicate activity and wish to provide security under our terms.

Crimson Dawn Syndicate Manifesto

The Crimson Dawn Syndicate declares its dominion over the moon Fairo on Pyro V. From its surface to the stars above, Crimson Dawn will control all airspace, enforcing our presence with unmatched strength and precision.

We are a pirate organization built on chaos, power, and profit. Our mission is to disrupt the weak, seize what is ours, and establish an unyielding presence in the Pyro system. The skies belong to Crimson Dawn, and those who dare challenge us will face swift retribution.

Crimson Dawn reigns supreme—fear the shadow of our fleet.

Charter

Crimson Dawn Syndicate Charter

The Crimson Dawn Syndicate is a shadowy and powerful organization that thrives on unity precision and excellence. Divided into specialized divisions, it represents an unyielding force in combat trade logistics and specialized operations. Each division is meticulously crafted to fulfill its purpose, and its operatives are masters of their craft. This charter defines the syndicate’s structure principles and progression paths.

Vision Statement

The Crimson Dawn Syndicate seeks dominance in every facet of galactic power, whether through strength of arms strategic ingenuity or mastery of the unseen. Every member contributes to the collective might of the syndicate, ensuring its unmatched influence.

Core Principles

Mastery and Leadership * Each division is led by a Warden representing expertise discipline and leadership. Wardens ensure operational cohesion and guide their divisions to success. Specialization with Flexibility Operatives develop mastery within their divisions while retaining opportunities to transition or ascend to elite leadership roles. Unity Through Diversity * The syndicate thrives on the distinct strengths of its divisions, which operate seamlessly to achieve shared goals. Strength in Loyalty * The syndicate’s success is built on loyalty discipline and the shared vision of its operatives.

Division Overview

  • The syndicate is composed of seven divisions each fulfilling a specialized role*. These divisions provide distinct paths for progression and encourage operatives to develop their expertise while contributing to the syndicate’s collective power.

Crimson Guard

Infantry Militia & Ship Crew Division

The Crimson Guard forms the foundation of the syndicate, responsible for infantry combat shipboard operations and general-purpose support.
Path Operatives begin as Crimson Recruits learning basic infantry and crew duties before advancing to leadership and command.

  • Crimson Recruit Entry Level Infantry and ship crew trainee
  • Crimson Guard Standard operative assigned to combat or ship operations
  • Crimson Sergeant Mid-tier Leader Squad or section leader overseeing team operations
  • Blood Captain Elite Rank Below Warden Commands multiple squads or ship crews in major operations
  • Black Sun Overseer Highest Rank Oversees all Crimson Guard operations directing ground and ship forces

Black Sun

Infantry & Armored Combat Division

The Black Sun specializes in elite infantry operations armored combat and heavy ordnance deployment acting as the syndicate’s primary offensive force.
Path Members train in both infantry and vehicle tactics before specializing in infantry leadership or armored command.

  • Black Hand Entry Level Ground combat or light vehicle trainee
  • Operative Cross-trained in infantry and vehicle operations including tanks and bikes
  • Tanker Specialist in heavy ordnance and armored vehicle operations
  • Marshal Field Commander Commands infantry squads or armored units during large-scale engagements
  • Black Sun Warden Highest Rank Oversees all Black Sun operations ensuring tactical superiority

Ace’s Division

Elite Piloting Collective

The Ace’s Division is an elite collective of fighter bomber and capital ship pilots ensuring dominance in air and space combat.
Path Pilots train in both fighter and capital ship operations before specializing in tactical fighter leadership or strategic capital command.

  • Wing Entry Level Fighter and bomber pilot trainee
  • Ace Cross-trained in both fighter and capital ship operations
  • Anchor Specialist in capital ship command and fleet coordination
  • Talon Warden Elite Fighter Pilot Master of fighter combat and wing leadership
  • Ace Warden Highest Rank Commands the entire Ace’s Division overseeing fighter and capital ship operations

The Pykes

Smuggling & Trading Division

The Pykes oversee smuggling black-market trading and contraband logistics securing resources and expanding the syndicate’s financial influence.
Path Operatives start as resource runners and progress to managing expansive trade networks.

  • Courier Entry Level Smuggler and resource transporter
  • Smuggler Specialist in covert transport and high-value trade operations
  • Market Overseer Manager of smuggling teams and trade hubs
  • Trade Baron Elite Rank Below Warden Oversees major trade routes and critical contraband operations
  • Pyke Warden Highest Rank Leads all Pykes operations controlling black-market dealings

Forge Company

Engineering & Logistics Division

Forge Company ensures operational readiness through engineering logistics and ship maintenance.
Path Members progress from basic engineering roles to fleet-wide logistical leadership.

  • Forge Apprentice Entry Level Junior engineer or logistics assistant
  • Mechanic Skilled in repairs upgrades and resource management
  • Forge Overseer Leader of engineering or logistics crews
  • Fleetwright Elite Rank Below Warden Oversees fleet-wide maintenance and critical repairs
  • Forge Warden Highest Rank Commands all engineering and logistics operations

Deathwatch

Medical & Recovery Division

Deathwatch specializes in combat medicine recovery and long-term medical logistics ensuring operatives’ survival and readiness.
Path Operatives progress from field medics to advanced medical practitioners and leaders.

  • Acolyte Entry Level Field medic trainee specializing in emergency care
  • Operative Medic Specialist in battlefield recovery and triage
  • Surgeon Advanced practitioner focusing on critical care and long-term recovery
  • Medic Marshal Elite Rank Below Warden Oversees medical teams during engagements and recovery missions
  • Medic Warden Highest Rank Commands all medical and recovery operations

Maul’s Company

Elite Oversight Division

Maul’s Company consists of the syndicate’s most elite operatives entrusted with multi-division command and the most critical missions.

  • Aspirant Entry Level Newly inducted operatives undergoing trials
  • Crimson Vanguard Elite operatives trusted with cross-division leadership
  • Executor Oversees multi-division operations and large-scale missions
  • Field Regent Commands strategic cross-division initiatives
  • Maul’s Warden Highest Rank Supreme leader of the Crimson Dawn Syndicate

Message from Maul Company.

Prove your worth, hone your craft, and rise through the ranks. Only the relentless and loyal join Maul’s Company, where the elite shape the syndicate’s future. Will you be among them?

– Maul’s Warden