IE11 is no longer supported
We do not support Internet Explorer 11 and below. Please use a different web browser.

Death Wing / DEADWING

  • Organization
  • Regular
  • Security
    Security
  • Bounty Hunting
    Bounty Hunting

‘The Outer Dark, where starlight doth recoil,
Upon the galactic rim, where hope doth spoil;
The Deathwing, tempered upon battle’s flame,
Stand as tempest, relentless in our claim.’

- Deathwing creed and litany.



History

2952 Founded by the Supreme Grandmaster of the Deathwing CoolA1dMan in 17th of August 2952, we live for battle

2954 Rites reformed By Supreme Grandmaster of the Deathwing CoolA1dMan and The Watchmaster Comrade_Nikita in 18th October 2954

Manifesto

Deathwing

In shadows deep, where hope doth wane, we, the Deathwing, rise as specters of fate. Ours is the creed of vengeance and flame, for we claim what is ours by right, and none shall stand in our way.

I. Our Rightful Claim to Pyro IV

Lo! Upon the scorched soils of Pyro IV, we lay our claim, for the blood of our brethren stains the earth, and their spirits demand justice. By the will of the Emperor, this world shall be ours—an eternal bastion of the righteous amid a cosmos rife with treachery.

II. The Polaris, Our Unyielding Flagship

Behold the Polaris, our mighty flagship, a beacon of dread against the void’s embrace. With this vessel as our heart, we sail forth to reclaim our honor and purge the filth that festers upon the stars. In our hands, the fates of our foes are sealed; their doom is but a whisper away.

III. The Purge of the Unworthy

Let it be known: we shall unleash our wrath upon the enemies of the deathwing! With fire and fury, we shall purge the heretics and traitors, cleansing the galaxy of their taint. In our relentless pursuit, justice shall be served, and none shall escape the reckoning we bring.

Charter

Deathwing Code: The Unyielding Oath

1. Stand and Face the Storm
In the heart of battle, retreat is a sin. A Deathwing warrior shall never turn his back on the enemy. When the shadows close in, we stand firm and face the storm. We draw strength from our fallen brothers, honoring their sacrifice with our unwavering resolve.

2. Heed the Call of Command
The voice of our commanding officers is the will of the Emperor. We shall listen and obey, for their guidance is forged in the crucible of experience. In moments of chaos, we trust their judgment, united in our purpose. Disobedience sows discord, but loyalty strengthens our ranks.

3. Brotherhood in the Face of Darkness
In the Deathwing, we are bound by honor and duty, transcending past grievances. Every battle-brother stands as a shield against the encroaching darkness. We offer our support without prejudice, recognizing that every soul contributes to our might. Together, we are invincible, forged in the fires of our shared fate.

Secondary Rules/Info:

i. To become a Fleetmaster, you must own an S6 or S5 ship, which will serve as the flagship of your fleet. As crew becomes available, you will be assigned a First Officer and a Watchmaster to oversee the crew. Additional crew assignments will be made later.

ii. Once pyro and base building become available, our nomadic fleet will settle on Pyro 4, so be prepared to relocate and consolidate our presence there.

iii. We are NOT pirates. As of now (2.24.1), we may occasionally harass players for fun or profit, but once Pyro becomes available, we will focus on assisting other organizations with their needs, primarily in the form of protection and escorts. Feel free to engage the enemy and call for reinforcements (Deep Strike) from other Deathwing members.

iv. Seriously, don’t be disrespectful to your fellow Deathwing members.

v. Referring to the Polaris as anything but the Polaris, the Olethros, Olethros – Ultimate Destruction will result in public humiliation/a visit from the local overseer.

vi. Rule five is very important

vii. Enjoy your stay in the deathwing.

About different wings and how they operate:

Security Wing:
The Security Wing will be led by the Supreme Grandmaster and will handle organizational contracts related to escorts, security, prison breaks, bounties, and other combat-related tasks. This wing may be the least active due to a limited number of player-issued contracts but will be active during events such as Xenothreats or EHRT missions initiated by Deathwing members or other organizations. Members of both the Medical and Industrial Wings will assist during these events, providing care for incapacitated brothers and salvaging wrecked ships. Additionally, the Security Wing will be available for Deep Strike operations if assistance is needed by other Deathwing members.

Medical Wing:
The Medical Wing will address all contracts relating to medical concerns, including medical cargo, rescue missions, and reviving downed players. Medical Wing members may receive in-game notifications or help requests from the Security, Industrial, or other Medical Wing members and are encouraged to offer assistance. While we are not overly strict on activity, more active players will be rewarded. Do not hesitate to call upon the Security Wing for help during rescue operations, mid-combat healing, or escorts.

Industrial Wing:
The Industrial Wing will oversee all industrial matters, including ship wrecks, scouting, mining, cargo (in collaboration with the Medical Wing if necessary), ore processing, and more. This wing will handle both contracts and in-game salvage items discovered by players. It is encouraged to call upon the Security Wing for assistance, whether you are low on manpower or need help combating enemies. Medical Wing members will also be dispatched if needed during operations. If significant events, such as large mining operations, are planned, you will be notified, and additional Medical and Security Wing members will be brought on-site.

Summary:

There is no fee for accepting or completing a contract; you are entitled to your rewards as long as they are shared equitably with your teammates unless it relates to one of these categories (if there is any concern regarding this contact a head officers and they are to relay the concern to me regarding these categories).

Medical Wing members must be compensated with a 15k fee for revives, 50k for simple rescue operations, and 75k for complex medical cases. In extreme situations, such as prison breaks, where the risk of multiple deaths is high, fees will range from 100k to 150k, depending on the circumstances (please discuss with other members or contact a head officer if additional help is needed).

For the Security Wing, assistance for easy missions incurs a fee of 15k, 50k for complicated tasks, 35k for short escorts, 85k for long escorts, and 100k for interstellar escorts. Industrial Wing members should expect to pay a fee ranging from 15k to 200k post-salvage as a bounty for Security Wing members.

Industrial contracts and concerns will be forwarded to the Grandmaster of Industry, while medical contracts and concerns will go to the Grandmaster of Medicine. If a brother is incapacitated during work, a member of the Medical Wing will be dispatched. Similarly, if a point of interest, such as a salvage or mining site, is located, a member of the Industrial Wing will respond.

While multitasking is not advised, we maintain a flexible approach. If you have concerns regarding your assigned wing, please contact the Supreme Grandmaster or the Overseer, and they will facilitate a change in your role. Rest assured, this can be done at any time, so there’s no need to dwell on it.

Please keep in mind that processing your transfer to a different wing may take time, and changes will not be made during critical operations, such as rescue missions or organization-led salvage claims.