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Stoic Para-Military Collective / STOIC

  • PMC
  • Regular
  • Security
    Security
  • Exploration
    Exploration

STOIC – Sempiterna Terribilis Operandi Iunctio Consciatio

A Para-Military Collective Specialising in Security, Exploration, Trading and Engineering.
Whether you’re jam is Teamwork, Dog-Fighting, Maneuvering, Commanding, Positioning, or you just want to fire a Turret from a Frigate.

Join Today



History

Latest Updates:

  • Update for STOIC Members: Training Days will start being held soon. Fridays seem the best for everyone. If this is an issue please message TheWildCard to suggest alternate (and maybe additional) training days.
  • Update for STOIC Members: If you wish to apply for an Internal Division Leadership role, please PM TheWildCard to be considered before new applicants.
  • Update (14/04/15): STOIC Training. Next session is on Friday the 24th of April.
  • Update (14/04/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (14/04/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (14/04/15): STOIC is looking for Members to take an Admin role for STOIC.
  • Update (14/04/15): STOIC Organization ranked 105th overall (in Activity)
  • Update (09/02/15): First iterations of the PU are coming online.
  • Update (09/02/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (09/02/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (09/02/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (09/02/15): STOIC Organization ranked 28th overall (in Activity)
  • Update (03/02/15): STOIC Training. Starting Friday, 6th of Feb! Download the Game Packages!
  • Update (03/02/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (03/02/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (03/02/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (03/02/15): STOIC Organization ranked 34th overall (in Activity)
  • Update (29/01/15): Keep your ears open about STOIC’s ORG Training. Starting Friday, 6th of Feb
  • Update (29/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (29/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (29/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (29/01/15): STOIC Organization ranked 22nd overall (in Activity)
  • Update (28/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (28/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (28/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (28/01/15): STOIC Organization ranked 25th overall (in Activity)
  • Update (26/01/15): Happy Australia Day To All
  • Update (26/01/15): Keep your ears open about STOIC’s ORG Training. Starting Soon
  • Update (26/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (26/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (26/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (26/01/15): STOIC Organization ranked 23rd overall (in Activity)
  • Update (25/01/15): Keep your ears open about STOIC’s ORG Training. Starting Soon
  • Update (25/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (25/01/15): Council Roles being appointed in the near future.
  • Update (25/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (25/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (25/01/15): STOIC Organization ranked 15th overall (in Activity)
  • Update (06/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (06/01/15): Council Roles being appointed in the near future.
  • Update (06/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (06/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (06/01/15): STOIC Organization ranked 13th overall (in Activity)
  • Update (02/01/15): Mining Division to be announced in full detail in upcoming posts.
  • Update (02/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (02/01/15): Council Roles being appointed in the near future.
  • Update (02/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (02/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (02/01/15): STOIC Organization ranked 28th overall (in Activity)
  • Update (01/01/15): Happy New Year!!!
  • Update (01/01/15): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (01/01/15): Some STOIC Internal Division Leadership Roles still available.
  • Update (01/01/15): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (01/01/15): STOIC Organization ranked 35th overall (in Activity)
  • Update (31/12/14): New Alliance Formed: STOIC will be supporting SERTCO In their endeavors across space.
  • Update (31/12/14): Happy New Year ! (Soon)
  • Update (31/12/14): We are at the end of 2014; STOIC will be holding group events in the near future.
  • Update (31/12/14): STOIC is 6 months old!
  • Update (31/12/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (31/12/14): Some STOIC Internal Division Leadership Roles still available.
  • Update (31/12/14): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (31/12/14): STOIC Organization ranked 11th overall (in Activity).
  • Update (26/12/14): Merry Christmas, Looking forward to the New Year!
  • Update (26/12/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (26/12/14): STOIC Internal Division Leadership Roles still available.
  • Update (26/12/14): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (26/12/14): STOIC Organization ranked 30th overall (in Activity).
  • Update (10/12/14): We are nearing the end of 2014, and as such STOIC will be holding group events. (details still being fleshed out).
  • Update (10/12/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (10/12/14): STOIC Internal Division Leadership Roles still available.
  • Update (10/12/14): STOIC retains title the highest ranked Oceanic Organization (in Activity).
  • Update (10/12/14): STOIC Organization ranked 15th overall (in Activity).
  • Update (08/12/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (08/12/14): STOIC Internal Division Leadership Roles still available.
  • Update (08/12/14): STOIC is still the highest ranked Oceanic Organization (in Activity).
  • Update (08/12/14): STOIC Organization ranked 17th overall (in Activity).
  • Update (07/12/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (07/12/14): STOIC Internal Division Leadership Roles still available.
  • Update (07/12/14): STOIC is now the highest ranked Oceanic Organization (in Activity).
  • Update (07/12/14): STOIC Organization ranked 17th overall (in Activity).
  • Update (01/12/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (01/12/14): STOIC Internal Division Leadership Roles still available.
  • Update (01/12/14): STOIC is still the highest ranked Oceanic Organization (in Activity).
  • Update (01/12/14): STOIC Organization ranked 15th overall (in Activity).
  • Update (28/10/14): STOIC is 5 Months Old!!!
  • Update (28/10/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (28/10/14): STOIC Internal Division Leadership Roles still available.
  • Update (28/10/14): STOIC is now the highest ranked Oceanic Organization (in Activity).
  • Update (28/10/14): STOIC Organization ranked 17th overall (in Activity).
  • Update (26/11/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (26/11/14): STOIC Internal Division Leadership Roles still available.
  • Update (26/11/14): STOIC is still the highest ranked Oceanic Organization (in Activity).
  • Update (26/11/14): STOIC Organization ranked 13th overall (in Activity).
  • Update (23/11/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (23/11/14): STOIC Internal Division Leadership Roles still available.
  • Update (23/11/14): STOIC is now the highest ranked Oceanic Organization (in Activity).
  • Update (23/11/14): STOIC Organization ranked 9th overall (in Activity).
  • Update (20/11/14): CREW roles STILL available on IDRIS-P (during Application ask to be put on the Idris).
  • Update (20/11/14): FUNDING for second IDRIS ($900USD reached!).
  • Update (20/11/14): STOIC Internal Division Leadership Roles still available.
  • Update (20/11/14): STOIC retains title of highest ranked New Zealand Organization (in Activity)
  • Update (20/11/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (20/11/14): STOIC Organization ranked 28th overall (in Activity).
  • Update (11/11/14): STOIC Internal Division Leadership Roles still available.
  • Update (11/11/14): STOIC retains title of highest ranked New Zealand Organization (in Activity)
  • Update (11/11/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (11/11/14): STOIC Organization ranked 20th overall (in Activity).
  • Update (11/11/14): STOIC Internal Division Leadership Roles still available.
  • Update (11/11/14): STOIC retains title of highest ranked New Zealand Organization (in Activity)
  • Update (11/11/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (11/11/14): STOIC Organization ranked 20th overall (in Activity).
  • Update (07/11/14): Newest Division has been decided, MINING (details yet to be published)
  • Update (07/11/14): STOIC Internal Division Leadership Roles still available.
  • Update (07/11/14): STOIC retains title of highest ranked New Zealand Organization (in Activity)
  • Update (07/11/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (07/11/14): STOIC Organization ranked 15th overall (in Activity).
  • Update (04/11/14): STOIC retains title of highest ranked New Zealand Organization (in Activity)
  • Update (04/11/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (04/11/14): STOIC Organization ranked 17th overall (in Activity).
  • Update (29/10/14): NEW Division being added to STOIC (details soon)
  • Update (29/10/14): STOIC Internal Division Leadership Roles still available.
  • Update (29/10/14): STOIC Leadership has returned.
  • Update (29/10/14): STOIC retains title of highest ranked New Zealand Organization (in Activity)
  • Update (29/10/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (29/10/14): STOIC Organization ranked 12th overall (in Activity).
  • Update (24/10/14): STOIC Internal Division Leadership Roles still available.
  • Update (24/10/14): STOIC Leadership Returning very soon (from holidaying).
  • Update (24/10/14): STOIC now the highest ranked New Zealand Organization (in Activity)
  • Update (24/10/14): STOIC retains title of highest ranked Australian Organization (in Activity)
  • Update (24/10/14): STOIC Organization ranked 8th overall (in Activity).
  • Update (19/10/14): STOIC Internal Division Leadership Roles available.
  • Update (19/10/14): STOIC Leadership Returning soon (from holidaying), applications be processed shorty.
  • Update (19/10/14): Just a reminder to applicants that if you have a specific role in mind, you should request that role during application. [Note: If you have already applied just send a message to TheWildCard (founder) or write it into the chat section of the Org]
  • Update (29/9/14): CREW roles STILL available on IDRIS – P.
  • Update (29/9/14): STOIC Internal Division Leadership Roles available.
  • Update (29/9/14): STOIC Organization ranked 57th overall (in Activity).
  • Update (29/9/14): STOIC retains title of highest ranked Australian Organization (in Activity).
  • Update (29/9/14): STOIC is celebrating 3 Months of Awesomeness Today!
  • Update (23/9/14): STOIC Internal Division Leadership Roles available.
  • Update (23/9/14): STOIC is nearly 3 Months Old!!!
  • Update (23/9/14): STOIC Organization ranked 9th overall (in Activity)… Again.
  • Update (23/9/14): STOIC retains title of highest ranked Australian Organization (in Activity).
  • Update (23/9/14): STOIC activity may suffer in coming month, due to leadership going on holiday (24th Sept- 30th Oct). [Note: Applications will be reviewed after this time, don’t be discouraged by the lack of activity]
  • Update (22/9/14): Arena Commander – New Update (13.0.2)
  • Update (22/9/14): STOIC Organization ranked 14th overall (in Activity).
  • Update (22/9/14): STOIC retains title of highest ranked Australian Organization (in Activity)..
  • Update (21/9/14): CREW roles still available on IDRIS – P.
  • Update (21/9/14): STOIC Internal Division Leadership Roles available.
  • Update (21/9/14): STOIC Organization ranked 9th overall (in Activity).
  • Update (21/9/14): STOIC highest ranked Australian Organization (in Activity).
  • Update (20/9/14): FUNDING for second IDRIS [War Pack] ($800USD reached!).
  • Update (20/9/14): STOIC Internal Division Leadership Roles available.
  • Update (20/9/14): STOIC Numbers Continue to Grow.
  • Update (20/9/14): STOIC Organization ranked 7th overall (in Activity) [Highest rank attained to date]
  • Update (20/9/14): STOIC retains title of highest ranked Australian Organization (in Activity).
  • Update (18/9/14): STOIC Division Leadership Roles Closed.
  • Update (18/9/14): STOIC Organization ranked 15th overall (in Activity).
  • Update (18/9/14): STOIC is the highest ranked Australian Organization (in Activity).
  • Update (18/9/14): FUNDING for second IDRIS has been pushed forward by the 15% price reduction for Subscribers (reducing total cost by nearly $750).
  • Update (13/9/14): STOIC Numbers Growing.
  • Update (13/9/14): STOIC still recruiting.
  • Update (13/9/14): CREW roles still available on IDRIS – P (and some other war pack Vehicles).
  • Update (10/9/14): STOIC Numbers Growing.
  • Update (10/9/14): STOIC still recruiting Division Leaders.
  • Update (10/9/14): CREW roles still available on IDRIS.
  • Update (10/9/14): STOIC Organization ranked 126th overall (in Activity).
  • Update (29/8/14): STOIC Celebrates 2 Months of Activity.
  • Update (29/8/14): STOIC still recruiting Division Leaders.
  • Update (29/8/14): CREW roles still available on IDRIS – P.
  • Update (29/8/14): STOIC Organization ranked 137th overall (in Activity).
  • Update (27/8/14): PAX east upcoming.
  • Update (27/8/14): STOIC still recruiting Division Leaders.
  • Update (27/8/14): CREW roles still available on IDRIS – P.
  • Update (27/8/14): STOIC Organization rank 234th overall (in Activity).
  • Update (17/8/14): CREW roles still available on IDRIS – P.
  • Update (17/8/14): STOIC’s rank 228th Organization (in Activity).
  • Update (13/8/14): Gamescom in Germany in progress.
  • Update (13/8/14): CREW roles still available on IDRIS – P.
  • Update (13/8/14): STOIC’s rank still settled… 124th Organization (in Activity).
  • Update (08/8/14): CREW roles still available on IDRIS – P.
  • Update (08/8/14): FUNDING for IDRIS [War Pack] ($950USD reached!)
  • Update (08/8/14): STOIC’s rank finally settles… 124th Organization overall (in Activity).
  • Update (07/8/14): STOIC updates member ranks to Navy structure.
  • Update (07/8/14): STOIC still recruiting Division Leaders.
  • Update (07/8/14): New “Around the Verse” episode reveals some interesting news.
  • Update (07/8/14): STOIC Organization ranked 38th overall (in Activity).
  • Update (03/8/14): Post your multiplayer top score on STOIC’s new Top Score Thread.
  • Update (03/8/14): Arena Commander 12.5.1 released!
  • Update (03/8/14): STOIC Organization Ranked 126th overall (in Activity).
  • Update (01/8/14): STOIC Celebrating 1 Month of awesomeness!
  • Update (01/8/14): STOIC Structure updated, and to be finalised soon…
  • Update (01/8/14): STOIC Organization ranked 135th overall (in Activity).
  • Update (30/7/14): STOIC Structure updates to come soon…
  • Update (30/7/14): STOIC Website in final stages of design.
  • Update (30/7/14): STOIC Organization ranked 133rd overall (in Activity).
  • Update (29/7/14): New Ship sales rumoured to be in the works.
  • Update (29/7/14): Arena Commander Patch 12.5 on the way.
  • Update (29/7/14): Star Citizen confirms presence at PAX East Australia.
  • Update (29/7/14): STOIC Organization ranked 146th overall (in Activity).
  • Update (28/7/14): CREW roles still available on IDRIS (and some other war pack Vehicles).
  • Update (28/7/14): STOIC’s “History Through the Aeons” is complete (lore friendly history).
  • Update (28/7/14): STOIC Organization ranked 151st overall (in Activity).
  • Update (27/7/14): STOIC is open for new recruits.
  • Update (27/7/14): STOIC Organization ranked 155th overall (in Activity).
  • Update (25/7/14): STOIC Founder created a RAID 0 Guide
  • Update (25/7/14): 50 Million Dollar Goal revealed – Alien Languages.
  • Update (25/7/14): Despite the large number of Organisations added recently. STOIC is holding it’s ground.
  • Update (25/7/14): STOIC Organization ranked 171st overall (in Activity).
  • Update (23/7/14): STOIC core member created X-55 Rhino Profile (thanks to TheWIldCard) Profile here…
  • Update (23/7/14): STOIC Organization ranked 82nd overall (in Activity).
  • Update (17/7/14): FUNDING for IDRIS [War Pack] ($550USD reached!)
  • Update (17/7/14): STOIC Organization ranked 29th overall (in Activity).
  • Update (15/7/14): STOIC First Video Released (currently in profile).
  • Update (15/7/14): STOIC Organization ranked 94th overall (in Activity).
  • Update (10/7/14): FUNDING beginning for first IDRIS [War Pack]
  • Update (10/7/14): CREW roles to be filled on IDRIS (and other war pack Vehicles).
  • Update (10/7/14): STOIC Organization ranked 384th overall (in Activity).

History Through the Aeons:

Founding:
2163:
Initially founded as small technology firm, out of Randwich Lester Chenshaw’s adopted father’s backyard. A historical idea was born.
The idea?
To provide the blueprints of effective use of reliable technologies to transport goods to new space frontiers. Founded by Randwich Lester Chenshaw, brother of Clementine Chadwick Crenshaw (founder of Mullers and Packers Union), STOIC (Small Technologies and Operational Information Connections) had arrived…

Collaboration for First Jump Drives: (2210-2214)
2210:
First steps were taken to collaborate with RSI in order to provide greater power efficiency to their power hungry engines. STOIC provided their growing expertise in a fledgling field.

2214:
Jump drive is released by RSI, and although formally no credit is given, STOIC truly cements its place alongside the leading tech firms of the day.

First Alien Contact: (2438)
2438:
Then CEO and model air-plane enthusiast, Grent Wrothurse Timerstien, was the first member of a UNE (United Nation of Earth hereafter) sanctioned body to suggest not destroying the alien race… The suggestion was reluctantly accepted by both parties, and peace ensued.

Structure change, to Para-Military Collective: (2599-2610)
2599:
While based upon Elysium IV, STOIC witnessed the severity of the universe, and it’s inhabitants… At first the increased Tevarin presence was nothing to fear, just clans of mercenaries huddled together speaking in hushed tones. The voices spoke of a lost tribe of warriors, and a planet named Kaleeth…
Toward the end of 2601 shipments slowed and eventually ground to a halt, life on Elysium IV changed. Tevarin gangs roamed, mercilessly beating, stealing, raping and pillaging in general… STOIC knew the Tevarin resistance was some real shit. It seemed as though a war was fast approaching.

2603:
With no sign of the violence on Elysium IV abating, and no help coming from the UNE hereafter, people began to flee in droves, or accept whatever fate had in store.
In early June, word of a UNE retaliation began to spread. For the first time since last millennium there was hope in sight…. During the next 3 years a dazzling light show took place hundreds of kilometres off the surface of Elysium IV. The War had begun!

2606:
With preparations complete for the relocation from Elysium IV, STOIC began its journey, flying its base of operations into the sky through the heat of battle. Some would later call this the move that sealed STOIC’s fate for the next 300 years.
During the month of launch, word was received from a bounty hunter who simply called himself, “DOG”. If the info was good, then the Tevarin had somehow stolen thousands of elite grade weapons from STOIC’s proto-engineering department.

2607:
Work began on software retro-fitting, so the parts stolen on Elysium IV could be used against the thieves. A cyber-war was being fought in the midst of a space war, unbeknown to either participant. The idea, to control the Tevarin fleet. For the following few years, all of the STOIC power was focused toward this goal, until the year 2610. The day the problem was solved…

2610:
The war with the Tevarin ended abruptly. Shocking the overwhelmed UNE response forces (though they would later claim the opposite), the Tevarin fleet dived into the surface of Elysium IV destroying their entire convoy and decimating the planet. Or so it seemed…
Very soon after the metaphorical dust had settled there was a UNE investigation (there is always a UNE investigation). The UNE labelled STOIC Tevarin sympathizers and vetoed any appeal. STOIC was blacklisted and excommunicated. Any contact within the borders of UNE space would be met with the harshest of penalties…

Decade of Defiance: (2779 – 2789)
2779:
After a century and a half of wondering the cosmos; brokering alliances, swaying politicians and fighting battles. Finally the UNE made contact with STOIC. The long silence heralded cold but welcome news. In order to gain acceptance back into UNE space and its protection, STOIC would need to cut ties with its ally in the most gruesome way possible.
The eldest of the Kray dynasty had to be brutally murdered, in order for the second in line to take command. The current Emperor was expected to die soon, and the UNE saw his first son as a distinct threat.
Over the next decade contact with the Imperator was very constant.

2783:
As per the UNE Imperator’s request, STOIC began to re-affirm its already strong relationship with the Kray Dynasty (after the war with the Tevarin, STOIC made friends in high places with the Xi’An especially), anything that could help earn favour was approved. Ultimately the goal was to have members within the Royal Xi’An Guard. So, if all else failed, the assassination would be carried out from the inside by STOIC.

2785:
After only 6 years of deliberation with the UNE, STOIC’s recommendation is met with disapproval. Senator Terrence Akari of Terra would not be approaching the Xi“An with a peace treaty…

2787:
The year began in mourning, the Xi’An Emperor dying in turbid circumstances. Unexpected to some, but somehow predicted by the UNE, a bold move came from the newly titled Emperor Kassius Kray.
An attempt to unite the mourning Xi’An required a powerful gesture. An “Hostility Act” is invoked across all Xi’An controlled space. Anyone caught within would be subject to most extreme “sentences” imaginable.

2788:
With the UNE military stretched thin on all fronts (bracing for war with Xi’An, chasing down Vanduul raiders, and trying to maintain security on the human systems) STOIC (along with the rest of the UNE) saw the Imperator’s power waning. With the increasing backlash from within the UNE, the Imperator’s contact with STOIC has become scarce. STOIC chose this time to act…
Shortly after leaving a Xi’An space-port, the new Emperor of the Xi’An, Kassius Kray, was killed after an apparent engine malfunction caused a meltdown of all G-Safe protections. Later inspection revealed that all inhabitants of the spacecraft were unidentifiable.

2789:
Through STOIC’s meticulous instruction, Nathan Warrick (an Advocacy Section Chief in the Terra System) helped facilitate Senator Akari’s meetings with the Xi’An. The result was the “Kray/Akari Treaty” (also know as the “Act of Defiance”), dissolving tensions with the Xi’An and the UNE. Marking the beginning of the end of the Messer Era.

Current:
In its 781 year long, and somewhat debated history, STOIC has been a part of the very fabric of the Space Flight Community. And now, that the UEE (United Earth Empire) has welcomed us back to our home. we can continue to serve with distinction into the future…

Formal Alliances:

  • SERTCOSTOIC Alliance (31/12/14):
    Over Months of deliberation and negotiation a Formal Alliance has been reached. This agreement has not changed any of STOIC’s current rule set. Though during Allied missions other rules will be in place (these will be posted privately to all of STOIC’s Members)

Manifesto

Play Time:

  • Initial: Australia; 7+ Hours p/w (Casual). 20+ Hours p/w (Hardcore).
  • Goal: 24\7 With members from all continents.

Why STOIC wants you:

We are looking for young and old players, people new to space simulators, people new to Star Citizen. Whatever your walk of life, whatever the role you want to play, we will find a job for you. With all the diverse options in a game like Star Citizen, we want to build the STOIC community ASAP in order to find and fill all the niches available. As the founder of STOIC, Randwich L. Chenshaw once said, “Stick with us, the sky is no limit”.

What We Offer:

  • Level the Playing-field: If you feel threatened and you need backup, just ask.
  • SHIPS: We have the highest rating of any ORG by ships per member.
  • Combat Dominance: Due to our overwhelming presence in the Dog-Fighting Alpha we are gaining invaluable information about game mechanics and flight paths. Though a lot will change, We feel experience trumps most.
  • Community: We want to build a helpful and talkative community (Both in the RSI forums, and our own).
  • Flexibility: We are still in the process of deciding and defining some aspects of the ORG, so you CAN be involved, to do so, just join us, and send us your ideas.

General Structure:

Our mission at STOIC is simple. To have FUN!!! However, while fun is a noble goal (and somewhat broad term), we had best state our goals more directly…
  1. By Launch: We intend to have a large enough community to help out each other in various sticky situations. While convoys move around together conducting various operations.
  2. Community: Gather an experienced group of people willing to learn and teach. Develop a self-sustained friendly community of individuals willing to work together on operations.
  3. Membership: Members will either be classed as core or affiliates. This will give us internally an idea of how many people are willing to work together at any one time. (As a core member you will be expected to be involved in a much higher amount of group missions. You can choose this when joining, just state which membership type you would like).
  4. Group Missions: Occasionally, we will conduct large scale operations, these might be training ops, or not. You are encouraged to participate in these.
  5. Central Command: Command will consist of many small groups operating in tandem, or under the leadership of a chosen player. There is an order of command, though it will only really be used when groups interfere with each others objectives. Groups will consist of people who enjoy each others company (ie. you will pick who is in your group, invite you friends if you are worried).

Divisions:

Within STOIC there are a number of different divisions (the function of which may be changed closer to launch, due to the size of our ORG), every member must chose one of these divisions when joining STOIC. This is to generally help structure and organise the Para-Military Collective. This structure doesn’t lock you into playing any particular role (within reason).
[Notes: Anyone over rank 2 is able to recruit members to STOIC. This applies within all Divisions]

General Rank Structure:

5) Fleet Admiral – (Reserved for wartime)
4) Rear Admiral – STOIC level Co-ordination/Capital Ship Pilots
3) Captain – Division Co-ordination/Capital Ship Pilots
2) Lieutenant – Multi-crew ship Pilots
1) Ensign – Flight Crew/Pilots
0) Petty Officer – Solo Pilots
[Note: this is the general rank structure, inside some divisions, these rules may differ]

Security and Defence Division (SDD):

Members of this division will be responding to distress calls as well as performing group missions. Protection is the main focus of this division, with training taking major role also.
The emphasis on flexibility is greatest in this division as SDD will operate in tandem with other STOIC divisions quite frequently.
Members of this division are expected to remain active within the division – ie. no going off
During Times of War:
A Fleet Admiral is Appointed. The division operates with a higher authority – ie. requests for scouts/infiltrators/etc can not be ignored.

The Coordination team of this division will have the following roles:
  • Co-coordinating fleet positions.
  • Wartime strategies
  • Sending out Response Groups and coordinating Fighter Escorts
  • Testing pilots – this is carried out by the strategic analysts also

Ranks:
5) Fleet Admiral – (reserved for wartime)
4) Rear Admiral – Lead SDD Coordinator
3) Captain [Strategic Coordinator] – testing fighter pilot skills (during war act for Strategy)
2) Lieutenant [Response Groups & Fighter Escorts] – respond to “assistance calls” from other divisions and accompany shipments.
1) Ensign [Gunners and Flights Engineers] – fly on multi-crew ships.
0) Petty Officer – Capital ship defence and training

Infiltration Division (ID):

The most PvP oriented of the divisions. You will need to excel in both space flight, but also in the FPS module of Star Citizen, not for the faint of heart. Initially the only way into this group will be to pass (extremely well) the Training in the Security and Defence Division. High profile missions will be the speciality of members within the ID.
During Times of War:
The infiltration Division acts as STOIC’s “Spec Ops”. Operating with impunity throughout the junctions of space.

The Coordination team of this division will have the following roles:
  • Communication and coordination within the division.
  • Synchronising attacks.
  • Constant updates during critical mission phases.

Ranks:
4) Rear Admiral – Coordinator
3) Captain [] - Communication and coordination within the division
2) Lieutenant [Breaching Squad Commanders] – Handling the FPS side of Infiltration
1) Ensign – Flight crew; gunners, flight engineers, etc.
0) Petty Officer – Breaching Squad

Commerce Division (CD):

Most PvP free division of STOIC. The main objective of this division is to get cargo quickly, safely and cheaply between planets. The coordination of this group is imperative to the survival of STOIC. The CD also has access too Fighter escorts for convoys, as well as response teams from the SDD. And they can even call the ID if things get too serious (requires SDD approval).
During Times of War:
There may be supply calls to convoys, these will (hopefully) be carried out in safe areas of space.

The Coordination team of this division will have the following roles:
  • Checking material cost in various locations.
  • Providing Info for convoys; hostile areas, cheap mechanised, etc.
  • Coordinate price gathering pilots

RANKS:
4) Rear Admiral [Commander] – Lead CD Coordinator; will control the destination of all commerce
3) Captain [Convoy Captain] – Convoy Leaders
2) Lieutenant [Trade Envoy] – conduct high profile trades
1) Ensign [Convoy Crew] – Convoy flight crew/pilots
0) Petty Officer – Gather information on prices or conduct solo trades

Mining and Resource Division (MRD):

Details coming soon…

Exploration, Reconnaissance and Science Division (ERSD):

The ERSD is the division in charge of deep space exploration. Beyond this it serves as a science division upon discovery of new jumps, techs and sectors. Reconnaissance is a large part of this group’s purpose within STOIC. During these times of conflict and uncertainty, it is best to scout out ahead. So in the interest of safety, the ERSD handles all scouting services for the SDD (Security and Defence Division)
During Times of War:
A fleet of scouts must be on standby for use at all times. Scouting is imperative to the survival of the fleet.

The Coordination team of this division will have the following roles:
  • Suggesting Exploration Areas.
  • Providing Info; on STOIC player locations, on places to avoid and on unexplored frontiers.
  • Inform scientist of recent discoveries.
  • 1 Reconnaissance Fleet Coordinator (arranges scouts, for defence division etc.)

RANKS:
4) Rear Admiral [Commander] – Lead ERSD Coordinator.
3) Captain [Reconnaissance Coordinators] – Fly on long deeps space explorations (never called away from their current mission – report after completion)
2) Lieutenant [Scientists] – After a discovery, will be sent to investigate.
1) Ensign [Reconnaissance] – Scouting group assigned directly to Reconnaissance Fleet Coordinator when required.
0) Petty Officer – Explorers, just explorers

Important Notes:
Explorers must have a jump capable ship.
Explorers should travel in groups of two or more, with groups over 5 requiring a scout.
Fast Track into Infiltrator Division if you own a Cutlass or Gladiator.
Fast track into Commerce Division with an appropriate Ship.
A Galaxy map showing explored areas will be hosted on the STOIC website [external].

Branding:

There was much debate over our branding. Exclusivity, Role-Playing etc. etc.
We decided simply, that is was best to select both these options in order to attract our ideal applicant. Truth be told we will accept most applicants, though we want (as stated above), a core group of players dedicated to playing together. More detail below about what we mean by both Exclusivity and Role-Playing

Exclusive:
Without going into great detail. Essentially, the greater the percent of core members choosing to be exclusive to STOIC, the better. Our goal is to have at least 80% core members as exclusive. So remember if you don’t want to be exclusive, just mention that by telling us you want to be an affiliate (as above).
We are happy to have affiliates, but, unfortunately affiliate members will be unable to participate in STOIC votes.
What defines an “Exclusive Member”? To us, it is someone who intends to play 60+ % of their play time involved in STOIC. Any less than this and we cant really rely on players to be there when it counts. But we are still happy to have you.

Role-Playing:
As long time gamers we are used to the idea of role-playing. However, we are a little uncertain what is meant by “role playing” in Star Citizen. So in order to clarify our position, imagine a scale of 1 to 10; with 1 being The Grinch, and 10 being Capt. James T. Kirk.
Assuming the average gamer would sit somewhere around 4 to 7. We would put ourselves somewhere around 5 to 8.
We honestly don’t care where you fit in along this scale, as long as you have fun and are willing and able to play alongside team-mates.

Charter

Fleet Rules:

  • Racism/Sexism will not be tolerated.
  • Under no circumstances will it be deemed acceptable to engage allied forces (punishment will be severe).
  • Cheating and exploitation through the use of third party programs is unacceptable.
  • No-one may act on behalf of STOIC, unless it is required/requested of you. (This means no starting clan wars without any deliberation amongst ourselves).

Expectations/Guidelines: (frowned upon).

  • Members will follow the lead of their Commander (where applicable) and complete assigned tasks.
  • Members will stick to their assigned squadron. (This is for your own protection).
  • When working with another division, you are expected to work effectively with them (as a leader that means compromising occasionally).
  • No microphone spamming inside third party sites/programs (Teamspeak, Skype, Ventrillo, etc.) .
  • Stick to the relevant areas when posting in forums or talking in chats etc.
  • No giving away STOIC information (we would prefer to keep our secrets safe For the good of all STOIC members).
  • Arguing with Members. Please, if you have any issues, try and discuss them rationally.

Punishments and Sentences

After the council is elected (from within our ORG), punishments may be dealt to players infringing on the ORG’s Rules. This will only be used in severe situations (and some Diplomatic agreements). Punishments are carried out in the form of “Marooning Sentences” and “Additional Punishments”.

Punishment and Sentence Notes:
Judging Council must remain impartial, in the event of a conflict of interest, the affected Judge/s MUST remove themself/ves from the Council.

Marooning Sentences

  • 1 Light Year: This is the most minor sentence, and can only be handed out with unanimous agreement (100% of the council)
  • 2 Light Years: This is the most regularly implemented sentence. It is used for minor infractions and requires a majority vote (greater than 50% of the council).
  • 5 Light Years: This is the most regularly imposed sentence for friendly fire situations. It is used for mid level infractions and requires a majority vote (greater than 50% of the council).
  • 10 Light Years: This is the most regularly implemented sentence for severe friendly fire. It is used for higher level infractions and requires a majority vote (greater than 50% of the council).
  • 25 (life) Light Years: This is the most severe and least used sentence the council can hand down (without Referendum from within STOIC). It is used for very severe infractions and requires a larger majority vote (greater than 75% of the council).
Marooning Sentence Notes:
Marooning Sentences are carried out in Light Years. (ie. 1 light year = 1 light year travel before being Marooned)

Additional Punishments

  1. Broken Trigger Finger.
  2. Start Massive Bar Fight. (Must survive)
  3. Marooned with Bound Hands.
    [Note: Any “Additional Punishment” beyond this point carries “#4” in addition to selected punishment]
  4. Get Shot in the knee.
  5. Russian Roulette. (5-10 officers line up, 1-2 with loaded guns. Convict chooses 3-6 officers to shoot)
  6. Marooned on barely Habitable Planet.
    [Note: Any “Additional Punishment” beyond this point carries “#6” in addition to selected punishment]
  7. Fight Exotic Animals in the “Arena”. (Not Arena Commander).
  8. Get Shot (all limbs).
  9. Fly into a Black Hole. (We must know what is on the other side).
  10. Officers Decide.
Additional Punishment Notes:
Additional Punishments carry a numerical value. All judges vote out of 10 for the severity of the punishment. The vote is then tallied, and divided by the number of Judging Councillors who vote (rounding will be carried up).

Redemption:

You can choose to opt out of any sentence, and associated punishments, by going on a “suicide mission”. You must complete this within 20 days, or be labelled an “outcast”. You will be unable to return to STOIC unless one of the following is carried out:
  • Race through asteroid field fighting at least 10 Vanduul (FRAPS and post the video).
  • Infiltrate (agreed upon) ORG, and gather valuable Intel.
  • Go out in a blaze of glory (FRAPS and post the video).
  • Capture Exotic Animals.
  • You return with a captured Ship of a higher Tier (or cargo of equivalent value).
  • Capture and return new and valuable Tech.
  • Report undiscovered jump point.
  • Cause a war between two enemy ORG’s.
  • Capture (agreed upon) ORG founder and leader.
  • Capture and return an Idris.
  • Return with captured “Outcast” for processing by STOIC.
  • Other (agreed upon by council).

Expulsion:

This is the most severe punishment bestowed upon anyone in STOIC. And will only be exercised EXTREMELY rarely, and in the MOST severe situations. There are two parts to this sentence;
  1. The council must come to a unanimous agreement on the sentence (100% of the council),
  2. A referendum is held amongst for the entire ORG. 60% of the voters must agree to remove the player before a ban will take effect.
Complete Punishment and Sentence Notes:
Judging Council must remain impartial, in the event of a conflict of interest, the affected Judge/s MUST remove themself/ves from the Council.
Marooning Sentences are carried out in Light Years. ie. 1 light year = 1 light year travel before being Marooned.
Additional Punishments carry a numerical value. All judges vote out of 10 for the severity of the punishment. The vote is then tallied, and divided by the number of Judging Councillors who vote (rounding will be carried up).

FAQ:

  • Q) Do I have to display STOIC in my name?
  • A) No, but you CAN support us, if only in a small way, by putting “[STOIC]” at the start of your name.
  • Q) Is there an official website for me to join?
  • A) Currently we are in the process of making one, but at the moment we have to wait.
  • Q) Do I have to be an exclusive member?
  • A) No, but we would prefer it.
  • Q) Do I have to share the spoils of war/conquest/exploration/etc?
  • A) No, but if call in for support you will be expected to either join up for a few missions or help out with fuel costs etc. Just what you would expect if you asked a friend to pick you up, nothing serious
  • Q) Is piracy accepted
  • Short Answer) No
  • Long Answer) We will not risk the STOIC name. So if you conduct any pirate activity the consequences are your own.